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Table 1 Test statistics of each post-hoc test of distortion (asynchrony) difference performed across orientation and actor type, for angry expressions

From: Asynchrony enhances uncanniness in human, android, and virtual dynamic facial expressions

Emotion

Actor

Orientation

Distortion difference

t-value

padj-value

Effect size (d)

angry

human

upright

0–1

t(1060) = -1.36

0.26

 

0–2

t(1060) = -2.09

0.055

 

1–2

t(1060) = -3.15

0.002*

0.63

inverted

0–1

t(1060) = 0.35

1

 

0–2

t(1060) = -0.88

0.57

 

1–2

t(1060) = -1.46

0.22

 

android

upright

0–1

t(1060) = -2.26

1

 

0–2

t(1060) = -3.86

< 0.001*

0.78

1–2

t(1060) = -4.54

< 0.001*

0.73

inverted

0–1

t(1060) = -2.32

0.031*

0.25

0–2

t(1060) = -3.64

0.003*

0.38

1–2

t(1060) = -0.98

0.485

 

CG

upright

0–1

t(1060) = 0.51

1

 

0–2

t(1060) = -0.92

0.54

 

1–2

t(1060) = -1.77

0.116

 

inverted

0–1

t(1060) = 0.36

1

 

0–2

t(1060) = 0.04

1

 

1–2

t(1060) = 0.4

1

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