From: Asynchrony enhances uncanniness in human, android, and virtual dynamic facial expressions
Emotion | Actor | Orientation | Distortion difference | t-value | padj-value | Effect size (d) |
---|---|---|---|---|---|---|
angry | human | upright | 0–1 | t(1060) = -1.36 | 0.26 |  |
0–2 | t(1060) = -2.09 | 0.055 |  | |||
1–2 | t(1060) = -3.15 | 0.002* | 0.63 | |||
inverted | 0–1 | t(1060) = 0.35 | 1 |  | ||
0–2 | t(1060) = -0.88 | 0.57 |  | |||
1–2 | t(1060) = -1.46 | 0.22 |  | |||
android | upright | 0–1 | t(1060) = -2.26 | 1 |  | |
0–2 | t(1060) = -3.86 | < 0.001* | 0.78 | |||
1–2 | t(1060) = -4.54 | < 0.001* | 0.73 | |||
inverted | 0–1 | t(1060) = -2.32 | 0.031* | 0.25 | ||
0–2 | t(1060) = -3.64 | 0.003* | 0.38 | |||
1–2 | t(1060) = -0.98 | 0.485 |  | |||
CG | upright | 0–1 | t(1060) = 0.51 | 1 |  | |
0–2 | t(1060) = -0.92 | 0.54 |  | |||
1–2 | t(1060) = -1.77 | 0.116 |  | |||
inverted | 0–1 | t(1060) = 0.36 | 1 |  | ||
0–2 | t(1060) = 0.04 | 1 |  | |||
1–2 | t(1060) = 0.4 | 1 |  |