From: Asynchrony enhances uncanniness in human, android, and virtual dynamic facial expressions
Emotion | Actor | Orientation | Distortion difference | t-value | padj-value | Effect size (d) |
---|---|---|---|---|---|---|
happy | human | upright | 0–1 | t(1075) = -3.2 | 0.002* | 0.64 |
0–2 | t(1075) = -2.31 | 0.032* | 0.46 | |||
1–2 | t(1075) = -1.09 | 1 |  | |||
inverted | 0–1 | t(1075) = -3.93 | < 0.001* | 0.73 | ||
0–2 | t(1075) = -2.44 | 0.02* | 0.46 | |||
1–2 | t(1075) = -1.46 | 1 |  | |||
android | upright | 0–1 | t(1075) = -4.24 | < 0.001* | 0.87 | |
0–2 | t(1075) = -3.16 | 0.002* | 0.67 | |||
1–2 | t(1075) = 1.23 | 1 |  | |||
inverted | 0–1 | t(1075) = -1.49 | 0.21 |  | ||
0–2 | t(1075) = -1.17 | 0.367 |  | |||
1–2 | t(1075) = 0.36 | 1 |  | |||
CG | upright | 0–1 | t(1075) = -2.75 | 0.009* | 0.55 | |
0–2 | t(1075) = -2.26 | 0.04* | 0.45 | |||
1–2 | t(1075) = 0.6 | 1 |  | |||
inverted | 0–1 | t(1075) = -1.61 | 0.162 |  | ||
0–2 | t(1075) = -3.74 | < 0.001* | 0.79 | |||
1–2 | t(1075) = -2.72 | 0.01* | 0.46 |