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Table 1 The baseline characteristics of the study participants

From: The effect of an active video game intervention on physical activity, motor performance, and fatigue in children with cancer: a randomized controlled trial

 

Study cohort (n = 36)

Intervention group (n = 17)

Control group (n = 19)

Age at recruitment (years)

 Mean (min–max)

7.8 (3–16)

7.8 (3–16)

7.9 (3–15)

 Gender (N, female:male)

10:26

5:12

5:14

Diagnose

 Acute lymphocytic leukemia (SR:IR:HR)

17 (8:6:3)

7 (4:2:1)

10 (4:4:2)

 Wilms’ tumor

2

2

0

 Burkitt lymphoma

3

1

2

 Non-Hodgkin lymphoma

5

3

2

 Hodgkin lymphoma

3

1

2

 Other neoplasm

6

3

3

Vincristine/vinblastine during first 3 months from diagnose (mg/sqm)

 Mean (STD)

10.2 (4.2)

10.2 (4.0)

10.1 (4.4)

 Min–Max

1.4–17.5

3.3–16.2

1.4–17.5

Physical therapy (visits during the intervention period) 

 Mean (STD)

3 (2.2)

2.4 (1.6)

3.6 (2.6)

 Min–Max

0–9

1–7

0–9

Days admitted (during the intervention period)

 Mean (STD)

32.7 (13.6)

30.5 (12.1)

34.7 (14.8)

 Min–Max

10–59

12–59

10–57

Hospital visits (during the intervention period)

 Mean (STD)

11.2 (7.2)

12.5 (7.4)

10.1 (7.1)

 Min–Max

1–35

4–35

1–26

  1. SR standard risk, IR intermediate risk, HR high risk