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Table 1 General characteristic of population in the study of prevalence and associated factor of Internet gaming disorder (IGD) among secondary school students in rural community, Thailand

From: Prevalence and associated factors of internet gaming disorder among secondary school students in rural community, Thailand: a cross-sectional study

General characteristic

Internet gaming disorder (IGD)

Total n (%)

p-value

No

n (%)

Yes

n (%)

Age (years): median (Q1–Q3)

15.0 (14.0–17.0)

14.0 (13.0–16.0)

15.0 (14.0–17.0)

< 0.001

Sex

   

< 0.001

 Female

1935 (43.2)

134 (56.5)

2069 (43.9)

 

 Male

2541 (56.8)

103 (43.5)

2644 (56.1)

 

Failed an exam at least once in life

   

0.067

 No

1645 (36.2)

72 (30.4)

1717 (35.9)

 

 Yes

2895 (63.8)

165 (69.6)

3060 (64.1)

 

Failed an exam in past 12 months

   

0.508

 No

1453 (32.0)

71 (30.0)

1524 (31.9)

 

 Yes

3086 (68.0)

166 (70.0)

3252 (68.1)

 

Repeater in past 12 months

   

0.023

 No

4462 (98.3)

230 (96.2)

4692 (98.2)

 

 Yes

79 (1.7)

9 (3.8)

88 (1.8)

 

Smoking

   

< 0.001

 No

4054 (89.3)

196 (81.7)

4250 (88.9)

 

 Yes

487 (10.7)

44 (18.3)

531 (11.1)

 

Alcohol drinking

   

0.001

 No

2615 (57.6)

127 (52.9)

2742 (57.4)

 

 Social drinking

1854 (40.8)

102 (42.5)

1956 (40.9)

 

 Regular drinking

70 (1.5)

11 (4.6)

81 (1.7)

 

Use of addictive substances

   

0.490

 No

4411 (97.0)

231 (96.3)

4642 (97.0)

 

 Yes

135 (3.0)

9 (3.8)

144 (3.0)

 

Average sleeping time (hours/day)

   

< 0.001

 ≤ 4 h

260 (5.8)

34 (14.3)

294 (6.2)

 

 5–8 h

3313 (73.3)

161 (67.9)

3474 (73.0)

 

 ≥ 9 h

947 (21.0)

42 (17.7)

989 (20.8)

 

Type of school

   

0.731

 Public

2860 (62.7)

153 (63.7)

3013 (62.7)

 

 Private

1705 (37.3)

87 (36.3)

1792 (37.3)

 

Family income (THB)

   

0.007

 < 15,000

2060 (45.4)

130 (54.4)

2190 (45.8)

 

 > 15,000

2478 (54.6)

109 (45.6)

2587 (54.2)

 

Sufficiency of family income

   

0.460

 Yes

4017 (88.2)

208 (86.7)

4225 (88.2)

 

 No

535 (11.8)

32 (13.3)

567 (11.8)

 

Living with

   

< 0.001

 Father and mother

3380 (74.2)

145 (60.7)

3525 (73.6)

 

 Other

1173 (25.8)

94 (39.3)

1267 (26.4)

 

Internet access

   

0.484

 No

53 (1.2)

4 (1.7)

57 (1.2)

 

 Yes

4500 (98.8)

236 (98.3)

4736 (98.8)

 

Average of internet use (hours/day)

   

< 0.001

 Median (Q1–Q3)

7.0 (4.0–11.0)

10.0 (5.0–14.0)

7.0 (4.0–12.0)

 

Internet gaming use

   

< 0.001

 No

874 (19.2)

22 (9.2)

896 (18.7)

 

 Yes

3672 (80.8)

217 (90.8)

3889 (81.3)

 

Average of internet gaming use (hours/day)

   

< 0.001

 Median (Q1–Q3)

3.0 (1.0–5.0)

5.0 (3.0–8.0)

3.0 (2.0–5.0)

 

Paid for internet gaming

   

< 0.001

 No

2833 (65.4)

95 (41.9)

2928 (64.2)

 

 Yes

1500 (34.6)

132 (58.1)

1632 (35.8)

 

Amount paid for internet gaming (THB)

   

 0.006

 Median (Q1–Q3)

500.0 (150.0–1600.0)

700.0 (300.0–3000.0)

500.0 (170.8–2000.0)

 

The device most used for internet access

   

0.046

 Computer

524 (11.5)

38 (15.8)

562 (11.7)

 

 Smartphone

3958 (86.8)

201 (83.8)

4159 (86.7)

 

 Tablet

68 (1.5)

0 (0.0)

68 (1.4)

 

 Other

9 (0.2)

1 (0.4)

10 (0.2)

 

Restraint of internet usage

   

0.399

 No

2756 (60.5)

138 (57.7)

2894 (60.3)

 

 Yes

1801 (39.5)

101 (42.3)

1902 (39.7)